Der "Warhammer-Thread"
Moderatoren: Flint, Sanguinus, Xarres
- Grimnir
- Forengott
- Beiträge: 1157
- Registriert: 25.11.2004 14:53
- Wohnort: Aschaffenburg / Fraggle Rock / Göttingen
- Kontaktdaten:
Soweit ich weiß sind Gors die großen starken und Ungors die kleinen Mickrigen. Die kann man beide in einem Trupp mischen. wie genau das regeltechnisch funktioniert dürfte im Bestien des Chaos Armeebuch drinstehen.
Zeremonienmeister der Kirche der geheiligten und erleuchteten Stimmchenhörer 
„Genügt es nicht zu sehen, dass ein Garten schön ist, ohne dass man auch noch glauben müsste, dass Feen darin wohnen?“ - Douglas Adams

„Genügt es nicht zu sehen, dass ein Garten schön ist, ohne dass man auch noch glauben müsste, dass Feen darin wohnen?“ - Douglas Adams
Hab da mal was hingeknallt , leider in Englisch
2000 Pts - Tomb Kings Army No Name
Unit Name ## Mv WS BS St To Wo In At Ld Sv WSv Cp Dp US Cost
Tomb King 4 6 4 5/7 5 4 3 4 10 6+ 1 268
Destroyer of Eternities Strikes last except on Charge; +2 St; Killing blow; Special attack, enemy models in BtB take two automatic hits; May not be used with Shield in combat [70]
Collar of Shapesh Each unsaved wound may be transferred on a 4+ to any friendly model within 4", no save allowed for the recipient; wounds still count towards CR [25]
Unit Name ## Mv WS BS St To Wo In At Ld Sv WSv Cp Dp US Cost
Liche Priest 1 4 3 3 3 3 2 2 1 8 1 1 165
Hieratic Jar One use only; May cast one additional incantation [25]
Dispel Scroll Dispels one spell. One use only. [25]
Unit Name ## Mv WS BS St To Wo In At Ld Sv WSv Cp Dp US Cost
Liche Priest 1 4 3 3 3 3 2 2 1 8 1 1 160
Staff of Ravening Bound item; Power 4; Magic Missile; Rng 18"; 3D6 St2 hits [45]
Unit Name ## Mv WS BS St To Wo In At Ld Sv WSv Cp Dp US Cost
Tomb Prince 1 4 5 4 4/6 5 3 3 3 9 5+ 4 176
Great Weapon; Strikes last in HtH unless charging; Light Armour; My Will Be Done;Tomb Prince may cast either incantation on himself, or his unit; Power D6; May cast 1 incantations per turn
Brooch of the Great Desert One use only; May be used to dispel a spell as it is cast; Cannot dispel IF [25]
Chariot 1 4 4 3 D3 5+ [45]
D3 impact hits on charge; Light Chariot
Skeletal Steed 2 8 2 3 3 1 2 1 5 [0]
Unit Name ## Mv WS BS St To Wo In At Ld Sv WSv Cp Dp US Cost
Skeleton Warriors 23 4 2 2 3 3 1 2 1 3 5+ 1 266
Light Armour; Standard; +1CR; Musician; +1CR if tied; +1 Ld in rally attempts.
Banner of the Undying Legion Bound item; Power level 3; Casts Diedra's Incantation of Summoning on the unit with the banner [25]
Champion 1 4 2 2 3 3 1 2 2 3 5+ 1 [10]
Unit Name ## Mv WS BS St To Wo In At Ld Sv WSv Cp Dp US Cost
Tomb Guard 24 4 3 3 4 4 1 3 1 8 5+ 1 370
Tomb Blades (Killing Blow/Magical); Light Armour; Shield; +1Sv w/ handweapon in HtH, conflicts with 2-handed/extra weapon; Standard; +1CR; Musician; +1CR if tied; +1 Ld in rally attempts.
Icon of Rakaph Unit may make a free reform at start of movement phase before charges are declared. If taken by the Icon Bearer it only works when inside a unit of Skeleton Warriors or Tomb Guard. [40]
Champion 1 4 3 3 4 4 1 3 2 8 5+ 1 [12]
Unit Name ## Mv WS BS St To Wo In At Ld Sv WSv Cp Dp US Cost
Tomb Swarm 3 4 3 2 2 5 1 5 10 3 135
Undead; Small; Skirmish; Poison; Tunnelling
Unit Name ## Mv WS BS St To Wo In At Ld Sv WSv Cp Dp US Cost
Skeleton Chariots 3 4 4 3 D3 5+ 3 140
Fast cavalry; Light chariot; Undead; D3 Impact Hits; Standard; +1CR
Skeleton Warrior 3 3 2 3 2 1 7 [0]
Spear; +1S on charge; Normal Bow; 24", S3 hit
Skeletal Steed 6 8 2 3 3 1 2 1 5 [0]
Skeleton Driver 3 3 2 3 2 1 7 [0]
Armed with Hand weapon
Unit Name ## Mv WS BS St To Wo In At Ld Sv WSv Cp Dp US Cost
Skeleton Chariots 3 4 4 3 D3 5+ 3 120
Fast cavalry; Light chariot; Undead; D3 Impact Hits
Skeleton Warrior 3 3 2 3 2 1 7 [0]
Spear; +1S on charge; Normal Bow; 24", S3 hit
Skeletal Steed 6 8 2 3 3 1 2 1 5 [0]
Skeleton Driver 3 3 2 3 2 1 7 [0]
Armed with Hand weapon
Unit Name ## Mv WS BS St To Wo In At Ld Sv WSv Cp Dp US Cost
Tomb Scorpion 1 7 4 5 5 4 3 4 8 5+ 3 85
Tunnelling; Poison; Killing blow; Magic Resistance (1); One less Wo from CR (Construct)
Unit Name ## Mv WS BS St To Wo In At Ld Sv WSv Cp Dp US Cost
Screaming Skull Catapult 1 7 3 3 110
Skulls of the Foe; Additional -1 to LD for panic tests from casualties.; 3" Template, S4 hits w/ no armour save, D6 Wo (S8 under hole); Units taking casualties must take a panic test
Catapult Crew 3 4 2 2 3 3 1 2 1 3 [0]
Option Footnotes:
Tunnel Rules Place marker at start of game for arrival point; Unit arrives, and may charge, on 4+ (turn 2), 3+ (turn 3), etc.; Use misfire and Art dice for position of arrival. On misfire: D6, 1-2 unit is dead(VP to enemy), 3-4 unit lost(no VP), 5-6 Enemy places unit anywhere on table.
Total Army Cost: 1995 Pts.
Notes:
Immune to psychology. Cause fear. Cannot march. May only hold as a charge reaction
Cannot be broken, but suffer 1 extra wound for every point they lose the combat by, with no saves of any kind.
All Units must take LD test when the Hierophant is killed and the start of every turn thereafter, if failed take number of wounds that the test was failed by. Characters are unaffected.
Casting Pool: 2
Dispel Pool: 4
Models in Army: 68
Validation Results:
Roster satisfies all enforced validation rules
Troop Type Count Unused Points Unused Percent
Hero (<=4model) 4 n/a 769 1231 38%
Core (>=3unit) 4 n/a 661 1339 33%
Special (<=4unit) 2 2 455 1545 22%
Rare (<=2unit) 1 1 110 1890 5%
Magic Item Summary 8 n/a 280 n/a 14%
Roster created with Army Builder - Copyright (c) 1998-2001 by Lone Wolf Development, Inc.

2000 Pts - Tomb Kings Army No Name
Unit Name ## Mv WS BS St To Wo In At Ld Sv WSv Cp Dp US Cost
Tomb King 4 6 4 5/7 5 4 3 4 10 6+ 1 268
Destroyer of Eternities Strikes last except on Charge; +2 St; Killing blow; Special attack, enemy models in BtB take two automatic hits; May not be used with Shield in combat [70]
Collar of Shapesh Each unsaved wound may be transferred on a 4+ to any friendly model within 4", no save allowed for the recipient; wounds still count towards CR [25]
Unit Name ## Mv WS BS St To Wo In At Ld Sv WSv Cp Dp US Cost
Liche Priest 1 4 3 3 3 3 2 2 1 8 1 1 165
Hieratic Jar One use only; May cast one additional incantation [25]
Dispel Scroll Dispels one spell. One use only. [25]
Unit Name ## Mv WS BS St To Wo In At Ld Sv WSv Cp Dp US Cost
Liche Priest 1 4 3 3 3 3 2 2 1 8 1 1 160
Staff of Ravening Bound item; Power 4; Magic Missile; Rng 18"; 3D6 St2 hits [45]
Unit Name ## Mv WS BS St To Wo In At Ld Sv WSv Cp Dp US Cost
Tomb Prince 1 4 5 4 4/6 5 3 3 3 9 5+ 4 176
Great Weapon; Strikes last in HtH unless charging; Light Armour; My Will Be Done;Tomb Prince may cast either incantation on himself, or his unit; Power D6; May cast 1 incantations per turn
Brooch of the Great Desert One use only; May be used to dispel a spell as it is cast; Cannot dispel IF [25]
Chariot 1 4 4 3 D3 5+ [45]
D3 impact hits on charge; Light Chariot
Skeletal Steed 2 8 2 3 3 1 2 1 5 [0]
Unit Name ## Mv WS BS St To Wo In At Ld Sv WSv Cp Dp US Cost
Skeleton Warriors 23 4 2 2 3 3 1 2 1 3 5+ 1 266
Light Armour; Standard; +1CR; Musician; +1CR if tied; +1 Ld in rally attempts.
Banner of the Undying Legion Bound item; Power level 3; Casts Diedra's Incantation of Summoning on the unit with the banner [25]
Champion 1 4 2 2 3 3 1 2 2 3 5+ 1 [10]
Unit Name ## Mv WS BS St To Wo In At Ld Sv WSv Cp Dp US Cost
Tomb Guard 24 4 3 3 4 4 1 3 1 8 5+ 1 370
Tomb Blades (Killing Blow/Magical); Light Armour; Shield; +1Sv w/ handweapon in HtH, conflicts with 2-handed/extra weapon; Standard; +1CR; Musician; +1CR if tied; +1 Ld in rally attempts.
Icon of Rakaph Unit may make a free reform at start of movement phase before charges are declared. If taken by the Icon Bearer it only works when inside a unit of Skeleton Warriors or Tomb Guard. [40]
Champion 1 4 3 3 4 4 1 3 2 8 5+ 1 [12]
Unit Name ## Mv WS BS St To Wo In At Ld Sv WSv Cp Dp US Cost
Tomb Swarm 3 4 3 2 2 5 1 5 10 3 135
Undead; Small; Skirmish; Poison; Tunnelling
Unit Name ## Mv WS BS St To Wo In At Ld Sv WSv Cp Dp US Cost
Skeleton Chariots 3 4 4 3 D3 5+ 3 140
Fast cavalry; Light chariot; Undead; D3 Impact Hits; Standard; +1CR
Skeleton Warrior 3 3 2 3 2 1 7 [0]
Spear; +1S on charge; Normal Bow; 24", S3 hit
Skeletal Steed 6 8 2 3 3 1 2 1 5 [0]
Skeleton Driver 3 3 2 3 2 1 7 [0]
Armed with Hand weapon
Unit Name ## Mv WS BS St To Wo In At Ld Sv WSv Cp Dp US Cost
Skeleton Chariots 3 4 4 3 D3 5+ 3 120
Fast cavalry; Light chariot; Undead; D3 Impact Hits
Skeleton Warrior 3 3 2 3 2 1 7 [0]
Spear; +1S on charge; Normal Bow; 24", S3 hit
Skeletal Steed 6 8 2 3 3 1 2 1 5 [0]
Skeleton Driver 3 3 2 3 2 1 7 [0]
Armed with Hand weapon
Unit Name ## Mv WS BS St To Wo In At Ld Sv WSv Cp Dp US Cost
Tomb Scorpion 1 7 4 5 5 4 3 4 8 5+ 3 85
Tunnelling; Poison; Killing blow; Magic Resistance (1); One less Wo from CR (Construct)
Unit Name ## Mv WS BS St To Wo In At Ld Sv WSv Cp Dp US Cost
Screaming Skull Catapult 1 7 3 3 110
Skulls of the Foe; Additional -1 to LD for panic tests from casualties.; 3" Template, S4 hits w/ no armour save, D6 Wo (S8 under hole); Units taking casualties must take a panic test
Catapult Crew 3 4 2 2 3 3 1 2 1 3 [0]
Option Footnotes:
Tunnel Rules Place marker at start of game for arrival point; Unit arrives, and may charge, on 4+ (turn 2), 3+ (turn 3), etc.; Use misfire and Art dice for position of arrival. On misfire: D6, 1-2 unit is dead(VP to enemy), 3-4 unit lost(no VP), 5-6 Enemy places unit anywhere on table.
Total Army Cost: 1995 Pts.
Notes:
Immune to psychology. Cause fear. Cannot march. May only hold as a charge reaction
Cannot be broken, but suffer 1 extra wound for every point they lose the combat by, with no saves of any kind.
All Units must take LD test when the Hierophant is killed and the start of every turn thereafter, if failed take number of wounds that the test was failed by. Characters are unaffected.
Casting Pool: 2
Dispel Pool: 4
Models in Army: 68
Validation Results:
Roster satisfies all enforced validation rules
Troop Type Count Unused Points Unused Percent
Hero (<=4model) 4 n/a 769 1231 38%
Core (>=3unit) 4 n/a 661 1339 33%
Special (<=4unit) 2 2 455 1545 22%
Rare (<=2unit) 1 1 110 1890 5%
Magic Item Summary 8 n/a 280 n/a 14%
Roster created with Army Builder - Copyright (c) 1998-2001 by Lone Wolf Development, Inc.
Hallo
ich hatte mich kurzfristig ,für eine andere liste entschieden.
hätte ich wohl lieber nicht machen sollen.
ich wurde total vernichtet , ( REGEL FEHLER vergessen zu bewegen usw)macht nichts ,ich habe sehr viel dazu gelernt.
und beim nächsten spiel kriegt er dann haue.
spass hats mir auf jeden fall gemacht und ich werde auf jedenfall weiter machen.
gruss robert
ich hatte mich kurzfristig ,für eine andere liste entschieden.
hätte ich wohl lieber nicht machen sollen.
ich wurde total vernichtet , ( REGEL FEHLER vergessen zu bewegen usw)macht nichts ,ich habe sehr viel dazu gelernt.
und beim nächsten spiel kriegt er dann haue.
spass hats mir auf jeden fall gemacht und ich werde auf jedenfall weiter machen.
gruss robert

aber das gibt sich je öfter mann spielt.
zu meiner verteidigung muss ich sagen
hauptsächlich habe ich verloren weil ich einen fetten kater hatte,
war freitag auf der jährlichen biermeile und das muss wohl eins der biere nicht gut gewesen sein

so habe ich im spiel öfters mal vergessen mein banner zu aktivieren ,viel zu viel gelände( BIN ICH HALT VON HDR SO GEWÖHNT)
dann habe ich kaum einen zauber durch bekommen usw.
von meinen streitwagen hat nur einer die gegner erreicht die anderen wurden in grund und boden geschossen. schei... grosskanone
was cool war habe eine komplette einheit bihänder mit meinen schwärmen aus geschaltet. mein scorpion war mit drei einheiten im nahkampf (das ging ewig ich habe immer nur einen aus geschaltet )
die krönung war dann als sein kurfürst meine khalida ausschaltete.
und dann nicht mal der fluch aktiviert wurde. was soll ich sagen.
in zwei wochen spielen wir wieder und dann wirds besser
gruss robert
Um Scorpius mal wieder unter Zugzwang zu bringen....











Flint Eisenbart, Sohn von Brôn, Sohn des Andurin.
Offizieller Glöckner der Kirche der geheiligten und erleuchteten Stimmchenhörer
Die Homepage der HQ-Cooperation
Offizieller Glöckner der Kirche der geheiligten und erleuchteten Stimmchenhörer

Die Homepage der HQ-Cooperation